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©2007-2009 *IM-SteelAngel
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Artist's Comments

This is not gonna make any sence what so ever, Mecks is suppose to be using the MK and firing off the achylance through different rift portals at once to make it look like GL is being attack by multiple enemy fire, but due to too many cloning here in 3ds max, it was rapidly slowing the programs render motion, so I had to cut back on firing rounds, before it eventrually froze the program

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:iconmigitmd:
you need a machine with more RAM.

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:iconim-steelangel:
Its not the RAM, its the Material, when Material is Cloned to many times, it slows down rending process, its some sorta heavey pixelizied thing, it takes up alotta space when in files, yet it dose not show, but thats normal

This same thing happened with Fogcity, thats why I abandoned that project

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:iconmigitmd:
you need more RAM. The more RAM, the faster, and the more stuff you can have. I froze a computer from using photoshop because i didn't have enough RAM.. i had taken all the regular and virtual RAM up, that was 2.25 GB on that computer. I have more on this one, but i won't try it.

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Hows 4 Gigs? cuz thats what we got, and use

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January 26, 2007
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